Transient in a constant flux.
Hello, I'm Yasmina Haryono: creative model-thinker, design anthropologist, foodie, Polaroid-lover, bike-rider, time-traveller, currently living and loving in Berlin.
Ask me about passion design but I'll talk to you about anything you want. Contact me through the form below.
Posts
In collaboration with Rui Madeira and Maya Wiseman, we ran a one-day workshop and presented a 45-minute session at Shift “DIY”-themed conference in Lisbon, Portugal, in April 2010.
The world is full of built-in agendas and pre-conceptions about your identity. Most important thing to realise about agendas is that they’re made up, not a given. Misconception that boardroom-type people create agendas and developer-type people execute them. If you’re living in the world with others, you’ll want to know how to jig the imagined boundaries around identities and agendas.
Tools in the workshop
Shapeshifting identities
Use another facet of your identity
DIY agenda: frog vision, jig the spotlight
Three principles of practicing softness in a world gone hard
Strive to change the conversation, not control the outcome
Be gentle
Be ready with a vision when the blinds come off
One of my projects at Vodafone’s User Experience team was looking after the Sound-Haptics-Light behaviour of the Vodafone 360 Samsung H1 device – this was later descoped to light behaviour only.
Design definition and specification for sensorial experiences like sound, haptics and light shouldn’t be done via Excel sheets or similar formats used in deliverables for other parts of the overall UI – this is like asking someone to take a Polaroid of a loved one’s laughter. Capturing a loved one’s laughter, not a picture of the person laughing. And so, I communicated the light behaviour concepts via video prototypes to show context of use, then I built a light prototype using a hacked IKEA light + Arduino board + VVVV software and used the physical prototype to come up with light behaviour of the device during incoming communications.
Later on, the Samsung team did create an interface on test devices that allowed us to adjust light settings to be able to derive light behaviour specifications for the final released product. View the testing videos here (31Mb, 960×540) and here (10Mb, 960×540) – videos shot on a Nokia N95.
This was a project where I felt I changed the way of working to better fit the needs of the design and technical development processes and changed internal mindsets, and it challenged me to do physical prototyping and video-work that I hadn’t touched in a while.
Unfortunately WordPress doesn’t play well with video embeds so click the image above or LightExperience.mov to view the video scenario (21Mb, 960×540).
In an interconnected world full of changes, Lucia uses 24Shots to meet new friends in Milan and staying visible with the friends she had left behind in Barcelona. 24Shots prompts subscribers to take 24 shots over the course of a day on their camera phone. Their friends can team up to trigger the prompt at a time of their choosing. A group of subscribers can decide to share and create a montage of images.
‘Applied Dreams’ are two-week innovation workshops in which Interaction-Ivrea faculty and students collaborate with an industry partner. The aim of these workshops is to develop a range of future concepts for products and services. Working together with Huie Ling Peh and Ana Huedo, as a student group we developed 24Shots for our industry partner: Orange/France Telecom.
Unfortunately WordPress doesn’t play well with video embeds so click the image above or 24Shots.mov to view the video scenario (64Mb, 720×480).
Commissioned by Philips Corporate Marketing, this project aimed to explore what the new brand promise of Sense and Simplicity meant in terms of design strategy, product development, interaction and product design, material and finishing.
The Next Simplicity project teams were divided into four domains, each corresponding to a Philips business. I was in the ‘Care’ group, for products in the Domestic Appliances and Personal Care domain. My role in the ‘Care’ group was Lead Interaction Designer, where, together with product designers, model-makers and engineers from Philips Applied Technologies, I designed the interactions and specified the product behavior. We designed and developed six product concepts, five of which were made into prototypes.
The end results were unveiled to the public at an event in L’Espace Grande, in Paris. Two books were published, that documented the project.
The scanning experience is often a stressful experience, for children and adults alike, and this solution aims to ease the patient’s worry by creating a comfortable environment, that is sensitive to the patient’s needs and personalised to their preferences. It combines architectural solutions with product, visual and interaction design solutions to create a seamless continuity between the pre-exam and the exam experience.
This is the second-generation Ambient Experience project to be done by Philips. My role in this project was lead interaction designer. I worked closely with moving image designers, in achieving all the visuals and animations for the environment, as well as product designers, for the tangible interactions, and supported by Flash developers and sound designers.
This was a fun project to do – the limited input/hardkey interaction, small screen, and context-of-use served as both design constraint and creative challenge. It was annoying when the Philips-Nike partnership ended but personally I think the Apple-Nike partnership makes more sense and enabled the product and service to go much further than what was achieved with Philips.
This was a project commissioned by the Philips RCS business unit, to create the next generation Pronto remote control line. It’s a PC-tablet size universal remote control featuring a large color touch-screen, wireless Internet, and a central UI to control and organise your home theater products. The central UI is customisable according to a user’s needs and tastes.
In this project, I was involved in two phases: firstly, the Conceptualisation phase, where, together with the clients, we defined design directions and roadmap of the product, and creating a set of initial product directions and scenarios, then running through an initial series of user testing, done by human-factors experts within the project team. My additional role was to provide material for the user test.
Nearly a year later, I was involved in the Production phase of the project, delivering assets to the production/engineering teams to implement in the final product for manufacture. Although there were adjustments to be made, nearly all the design elements were fixed, and it was a matter of delivering the right files and assets according to specification.
Updates
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@enatasa you now work in an office? O_o
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I need gardening tools for my friends + people I know across all these social networks #introvert #inaworldthatdoesntstoptalking
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@inemarsyid what's not as good?
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@patrickbosteels what are you cooking?
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I LOVE @22tracks but hey, is Berlin going to be added? It's only Amsterdam-Brussels-London now - would love to see more cities added!
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@OlafLewitz aaahh I thought it was hacking Lego Mindstorms to ideate + do hardware-sketching w/its sensor
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Participants of @sd_berlin : who was the guy talking a/b Lego Serious Play? I was intrigued b/c I imagined Lego physical computing
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@OlafLewitz you have to tell me about what you do w/Lego - am intrigued after looking it up - so it's not like physical computing?
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@OlafLewitz Thanks! Hope you had fun? Prototyping w/Lego sounds fun - I've not done that, only physical computing w/other stuff
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@iotwatch until when are you here? there's service design drinks/meetup on Wednesday night if you'd like to come?
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@jessicaseeger But that's one of the reasons why you live in EU, right? Safe journey back :)10 days ago from web | Reply, Retweet, Favorite
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@neilclavin yeah, I knew you thought I was being funny when I saw you favourites my Tweet reply :P
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@neilclavin I meant this Paper: http://t.co/dtYuCvGD
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@neilclavin Paper? We have a stylus for it too which works nicely10 days ago from web | Reply, Retweet, Favorite
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@iotwatch that's an unknown (v touristy!) area for me - but hey we live in Berlin these days - got time to meet up?
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RT @SD_Berlin next #servicedesign meet-up Berlin Wed May 8 on ‘Prototyping Services’ w/pres by @Fjord’s @Yasmina https://t.co/VO1QQ4bz
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@dominik ok i'm done but i need to synch - just come up - are you in the street?
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@dominik want to come up? Fjord, Friedrichstr 210
Photos
Posts
SKULL I-IV by Dimitri Tsykalov (2008)
Lamda print, 60x60cm
via Science Daily:
“Odds are, you’re not going to make it all the way through this article without thinking about something else. In fact, studies have found that our minds are wandering half the time, drifting off to thoughts unrelated to what we’re doing — did I remember to turn off the light? What should I have for dinner?
A new study investigating the mental processes underlying a wandering mind reports a role for working memory, a sort of a mental workspace that allows you to juggle multiple thoughts simultaneously.
Imagine you see your neighbor upon arriving home one day and schedule a lunch date. On your way to add it to your calendar, you stop to turn off the drippy faucet, feed the cat, and add milk to your grocery list. The capacity that allows you to retain the lunch information through those unrelated tasks is working memory.
The new study, published online March 14 in the journal Psychological Science by Daniel Levinson and Richard Davidson at the University of Wisconsin-Madison and Jonathan Smallwood at the Max Planck Institute for Human Cognitive and Brain Science, reports that a person’s working memory capacity relates to the tendency of their mind to wander during a routine assignment. Lead author Levinson is a graduate student with Davidson, a professor of psychology and psychiatry, in the Center for Investigating Healthy Minds at the UW-Madison Waisman Center.
The researchers asked volunteers to perform one of two simple tasks — either pressing a button in response to the appearance of a certain letter on a screen, or simply tapping in time with one’s breath — and compared people’s propensity to drift off.
“We intentionally use tasks that will never use all of their attention,” Smallwood explains, “and then we ask, how do people use their idle resources?”
Throughout the tasks, the researchers checked in periodically with the participants to ask if their minds were on task or wandering. At the end, they measured each participant’s working memory capacity, scored by their ability to remember a series of letters given to them interspersed with easy math questions.
In both tasks, there was a clear correlation. “People with higher working memory capacity reported more mind wandering during these simple tasks,” says Levinson, though their performance on the test was not compromised.
The result is the first positive correlation found between working memory and mind wandering and suggests that working memory may actually enable off-topic thoughts.
“What this study seems to suggest is that, when circumstances for the task aren’t very difficult, people who have additional working memory resources deploy them to think about things other than what they’re doing,” Smallwood says.
Interestingly, when people were given a comparably simple task but filled with sensory distractors (such as lots of other similarly shaped letters), the link between working memory and mind wandering disappeared.
“Giving your full attention to your perceptual experience actually equalized people, as though it cut off mind wandering at the pass,” Levinson says.
Working memory capacity has previously been correlated with general measures of intelligence, such as reading comprehension and IQ score. The current study underscores how important it is in everyday situations and offers a window into the ubiquitous — but not well-understood — realm of internally driven thoughts.
“Our results suggest that the sorts of planning that people do quite often in daily life — when they’re on the bus, when they’re cycling to work, when they’re in the shower — are probably supported by working memory,” says Smallwood. “Their brains are trying to allocate resources to the most pressing problems.”
In essence, working memory can help you stay focused, but if your mind starts to wander those resources get misdirected and you can lose track of your goal. Many people have had the experience of arriving at home with no recollection of the actual trip to get there, or of suddenly realizing that they’ve turned several pages in a book without comprehending any of the words.
“It’s almost like your attention was so absorbed in the mind wandering that there wasn’t any left over to remember your goal to read,” Levinson says.
Where your mind wanders may be an indication of underlying priorities being held in your working memory, whether conscious or not, he says. But it doesn’t mean that people with high working memory capacity are doomed to a straying mind. The bottom line is that working memory is a resource and it’s all about how you use it, he says. “If your priority is to keep attention on task, you can use working memory to do that, too.”
Levinson is now studying how attentional training to increase working memory will affect wandering thoughts, to better understand the connection and how people can control it. “Mind wandering isn’t free — it takes resources,” he says. “You get to decide how you want to use your resources.”
The work was supported by the Fetzer Institute, the National Institutes of Health, and the Roke Foundation.
Because sometimes you just want to do your makeup and hair like Adam Ant.
Anatomy is quite fascinating in a creepy sort of way. Is it wrong that I want to hang these Paper Quill Brain Slices in my home?
Part of the Tissue Series by Lisa Nilsson - check it out!
OMG - I SO want these in my home too…
Illustrated skeletal system with stitched cardiovascular system and hand-felted muscle mass on handmade abaca paper by Dan Beckemeyer.
Neural Electricity by Michelle Anderst.
16”x20”, oil on canvas.
My inner elbow tattoo is all done. Did another 3 hours on it yesterday to finish the dotwork and shading. This is my design, please don’t copy.
Done by Rob Chambers at Ink Spot, Ottawa