Ciao! I'm Yasmina

Posts

  • February 01, 11:41 PM

    Light behaviour for Vodafone 360 Samsung H1 device

    One of my projects at Vodafone’s User Experience team was looking after the Sound-Haptics-Light behaviour of the Vodafone 360 Samsung H1 device – this was later descoped to light behaviour only.

    Design definition and specification for sensorial experiences like sound, haptics and light shouldn’t be done via Excel sheets or similar formats used in deliverables for other parts of the overall UI – this is like asking someone to take a Polaroid of a loved one’s laughter. Capturing a loved one’s laughter, not a picture of the person laughing. And so, I communicated the light behaviour concepts via video prototypes to show context of use, then I built a light prototype using a hacked IKEA light + Arduino board + VVVV software and used the physical prototype to come up with light behaviour of the device during incoming calls.

    Later on, the Samsung team did create an interface on test devices that allowed us to adjust light settings to be able to derive light behaviour specifications for the final released product.

  • February 01, 03:09 AM

    24Shots: Applied Dreams for Orange

    In an interconnected world full of changes, Lucia uses 24Shots to meet new friends in Milan and staying visible with the friends she had left behind in Barcelona. 24Shots prompts subscribers to take 24 shots over the course of a day on their camera phone. Their friends can team up to trigger the prompt at a time of their choosing.

    ‘Applied Dreams’ are two-week innovation workshops in which Interaction-Ivrea faculty and students collaborate with an industry partner. The aim of these workshops is to develop a range of future concepts for products and services. Working together with Huie Peh and Ana Huedo, as a student group we developed 24Shots for our industry partner: Orange/France Telecom.

  • February 01, 03:07 AM

    Philips Simplicity 2005

    Commissioned by Philips Corporate Marketing, this project aimed to explore what the new brand promise of Sense and Simplicity meant in terms of design strategy, product development, interaction and product design, material and finishing.

    The Next Simplicity project teams were divided into four domains, each corresponding to a Philips business. I was in the ‘Care’ group, for products in the Domestic Appliances and Personal Care domain. My role in the ‘Care’ group was Lead Interaction Designer, where, together with product designers, model-makers and engineers from Philips Applied Technologies, I designed the interactions and specified the product behavior. We designed and developed six product concepts, five of which were made into prototypes.

    The end results were unveiled to the public at an event in L’Espace Grande, in Paris. Two books were published, that documented the project.

  • February 01, 03:05 AM

    Ambient Healthcare for Medical 2004

    The scanning experience is often a stressful experience, for children and adults alike, and this solution aims to ease the patient’s worry by creating a comfortable environment, that is sensitive to the patient’s needs and personalised to their preferences. It combines architectural solutions with product, visual and interaction design solutions to create a seamless continuity between the pre-exam and the exam experience.

    This is the second-generation Ambient Experience project to be done by Philips. My role in this project was lead interaction designer. I worked closely with moving image designers, in achieving all the visuals and animations for the environment, as well as product designers, for the tangible interactions, and supported by Flash developers and sound designers.

  • February 01, 03:03 AM

    Philips-Nike Portable Music Players

    This was a fun project to do – the limited input/hardkey interaction, small screen, and context-of-use served as both design constraint and creative challenge. It was annoying when the Philips-Nike partnership ended but personally I think the Apple-Nike partnership makes more sense and enabled the product and service to go much further than what was achieved with Philips.
  • February 01, 03:01 AM

    Philips iPronto

    This was a project commissioned by the Philips RCS business unit, to create the next generation Pronto remote control line. It’s a PC-tablet size universal remote control featuring a large color touch-screen, wireless Internet, and a central UI to control and organise your home theater products. The central UI is customisable according to a user’s needs and tastes.

    In this project, I was involved in two phases: firstly, the Conceptualisation phase, where, together with the clients, we defined design directions and roadmap of the product, and creating a set of initial product directions and scenarios, then running through an initial series of user testing, done by human-factors experts within the project team. My additional role was to provide material for the user test.

    Nearly a year later, I was involved in the Production phase of the project, delivering assets to the production/engineering teams to implement in the final product for manufacture. Although there were adjustments to be made, nearly all the design elements were fixed, and it was a matter of delivering the right files and assets according to specification.

Posts

Recent tracks

I'm a transient in a constant flux, creative model-thinker, design anthropologist, foodie, Polaroid-lover, bike-rider, time-traveller. Ask me about passion design but I'll talk to you about anything you want.

I am currently living and loving in Germany with my handsome-and-talented husband. Contact me through the form below.